Post by Deleted on Mar 2, 2019 23:47:38 GMT -6
The league records are as follows:
UB 14-2 (BYE CLINCHED)
BGSU 12-4 (BYE CLINCHED)
UT 11-5 (MAC WEST SHARE, HOME GAME AT LEAST CLINCHED)
CMU 9-7 (HOME GAME AT LEAST CLINCHED)
KSU 9-7 (HOME GAME AT LEAST CLINCHED)
EMU 8-8
Miami 7-9
Akron 7-9
BSU 6-10
NIU 6-10
OU 5-11 (AWAY GAME)
WMU 2-14 (AWAY GAME)
(Toledo has a bye clinched per the league office).
Several scenarios are in play relative to Ball State (depending upon final wins/losses); so have at it, the "Tie-Breaker Procedure" from the MAC website:
TIE-BREAKER PROCEDURE
Ties in winning percentage, and thus for tournament, seeding positions shall be broken as follows:
1. Between TWO teams:
A. Head-to-head competition
B. Division Record (10 games)^
C. Winning percentage* vs. ranked conference teams (top to bottom, regardless of division, vs. common opponents regardless of the number of times played)
D. Coin flip
2. For MULTIPLE (3 or more) team ties:
E. Total won-lost record/winning percentage* of games played among the tied teams
F. Two (2)-team tie-breaker procedure goes into effect (refer to A)
[NOTE: Once a three-team tie has been reduced to two teams, the two-team tiebreaker will go into effect.]
^ - For the purpose of determining the Division champion. This tiebreaker is ONLY used for seeding purposes if the two teams in question are tied for the Division lead. (Teams will still be considered co-divisional champions)
* - Winning percentage is used instead of record because of situations where teams do not play each other the same number of times. Therefore, a team that is 1-0 (1.000) would win the tiebreaker over a team that is 1-1 (.500).
UB 14-2 (BYE CLINCHED)
BGSU 12-4 (BYE CLINCHED)
UT 11-5 (MAC WEST SHARE, HOME GAME AT LEAST CLINCHED)
CMU 9-7 (HOME GAME AT LEAST CLINCHED)
KSU 9-7 (HOME GAME AT LEAST CLINCHED)
EMU 8-8
Miami 7-9
Akron 7-9
BSU 6-10
NIU 6-10
OU 5-11 (AWAY GAME)
WMU 2-14 (AWAY GAME)
(Toledo has a bye clinched per the league office).
Several scenarios are in play relative to Ball State (depending upon final wins/losses); so have at it, the "Tie-Breaker Procedure" from the MAC website:
TIE-BREAKER PROCEDURE
Ties in winning percentage, and thus for tournament, seeding positions shall be broken as follows:
1. Between TWO teams:
A. Head-to-head competition
B. Division Record (10 games)^
C. Winning percentage* vs. ranked conference teams (top to bottom, regardless of division, vs. common opponents regardless of the number of times played)
D. Coin flip
2. For MULTIPLE (3 or more) team ties:
E. Total won-lost record/winning percentage* of games played among the tied teams
F. Two (2)-team tie-breaker procedure goes into effect (refer to A)
[NOTE: Once a three-team tie has been reduced to two teams, the two-team tiebreaker will go into effect.]
^ - For the purpose of determining the Division champion. This tiebreaker is ONLY used for seeding purposes if the two teams in question are tied for the Division lead. (Teams will still be considered co-divisional champions)
* - Winning percentage is used instead of record because of situations where teams do not play each other the same number of times. Therefore, a team that is 1-0 (1.000) would win the tiebreaker over a team that is 1-1 (.500).